Post by Cʀʏsᴛᴀʟ on May 22, 2015 9:21:34 GMT -6
Humans
Nobles:
The nobles are Luthadel's finest. Their ancestors supported the Lord Ruler in his ascension and were rewarded with the power of allomancy. All allomancers have noble blood, but being noble doesn't mean you will develop the ability. The nobles live in their fancy keeps and play their political games, throwing lavish parties to make allies and establish themselves in society. There are five notable Houses in Luthadel: Venture, Elariel, Lekal, Tekiel, and Hasting.
Skaa:
The skaa are the peasants of the Final Empire. They live in poverty, work without pay, and are treated like rats by the nobles. It isn't uncommon for a noble to kill a skaa for "getting in his way," and no one thinks twice about it. The skaa aren't all workers though, laboring away in the factories and fields. Some are part of the underground, the thieving crews. Others are members of the Luthadel Garrison... the skaa hated by their own kind. They're considered traitors for joining the Lord Ruler's army, but really they're just doing what everyone else is: Surviving.
**If you have a skaa, please specify their occupation.
Kandra
Similar to their mistwraith cousins, kandra use the bones of other creatures to make their body. However, kandra are sentient and take the bones of a single creature. They are masters at impersonating people, and they're employed by noblemen to be spies. All kandra follow their Contract with their employer without fault. They will obey any order and will not betray their master. While most of them despise humans, they are loyal to a fault. Kandra are created from mistwraiths by use of Hemalurgy. A spike is driven into their body, giving them one of four "Blessings": Potency, Awareness, Presence, or Stability. The only way a kandra can get a second Blessing is to kill another kandra and take the spike from them, though this almost never happens. Killing another kandra is considered wrong on a very deep level. On this site, we will be using seven generations of kandra.
First Generation: These kandra were all once feruchimists, created by the Lord Ruler when he came to power. They are the only kandra that were once human, as the rest were created from mistwraiths.
Koloss
Another creature created by the Lord Ruler through use of hemalurgy, the koloss are powerful blue-skinned giants used as an army by the Lord Ruler. A young koloss may stand near the same height as a man, but they can grow to be twelve feet tall. The skin of a koloss never grows, so the young ones have extremely baggy skin. As they reach their maximum height, the skin is often no longer big enough, so it will start to rip. Despite being created from humans, koloss have diminished intelligence, though they have minimal reasoning capabilities and are able to communicate. They live in tribes where social standing is typically determined by age.